LunCo Icon LunCo Text

Building Open Lunar BaseOne Subsystem At A Time

Project Status
Alpha
Based On
Godot 4
Development
In Progress

The first step is to develope a simulator for collaborative lunar base engineering, so teams around the world can work together effectively.

Our Mission: An Open-Source Lunar City

Our goal is ambitious yet crucial: to collaboratively design and develop a fully open-source lunar base, one essential subsystem at a time. We believe that an open, shared approach is the fastest and most effective way to enable a sustainable human presence on the Moon.

By making the designs, simulation tools, and processes open, we empower a global community of engineers, scientists, students, and enthusiasts to contribute, innovate, and build upon this foundational work for the future of humanity in space.

LunCoSim: The Simulation & Design Engine

LunCoSim (Lunar Colony Simulator) is our core project - a virtual environment for collaborative lunar base engineering. Built with the Godot 4 engine, we're developing tools specifically for designing complex space systems.

We're building more than just a simulator - our goal is to create an integrated development environment where engineers and space enthusiasts can design, test, and visualize lunar base components. Current and planned features include:

  • 3D Lunar Environment Simulation
  • Modelica Integration for Physical Systems Modeling
  • Resource Flow & Supply Chain Visualization
  • Component Connection and Interaction
  • Engineering Parameters Simulation
  • Web Browser Access
  • Wallet Integration for Authentication
  • Multiplayer Collaborative Design

We're working to bridge the gap between traditional engineering tools and modern collaborative platforms, making lunar settlement design accessible to a wider community.

Our current development focus is on implementing modeling capabilities through a visual graph interface and Modelica integration - a powerful language for modeling physical systems. This foundation will enable more complex simulations as we progress.

View Source Code Try Early Prototype Read Documentation

Key Features

Development Status
Engine
Godot 4.4
Modelica Integration
In Development
Physics Simulation
Alpha Testing
Web Integration
In Progress
Resource Modeling
Early Prototype
LunCoSim alpha build. Welcome to the early development version. This is a work in progress. Some features may be incomplete or unstable. We welcome contributions from the community.

Join Our Community & Contribute

LunCo thrives on collaboration. As an open-source project, your contributions are vital to bringing the lunar base vision to life. Whether you're an engineer, designer, developer, tester, student, or space enthusiast, there's a way to get involved.

Develop

Help develop LunCoSim or design lunar base subsystems with your programming skills.

Design

Create 3D models, UI designs, or visualizations for the lunar base and simulator.

Engineer

Apply your expertise to solve challenging technical problems in lunar systems.

> Join us on Discord to connect with the development team > Check our GitHub repository for open issues and current progress > We're looking for contributors with interests in space engineering, simulation development, and open source collaboration